The Mii Maker (referred to as Mii Channel on the Wii) is a pre-installed application on the Wii, Wii U, 3DS, and Switch, plus a key feature of Tomodachi Collection and Tomodachi Life. This Mii Maker feature allows the ability for Miis to be created, and even added into the game. On both games, the Mii Maker can be accessed through the Town Hall.
The pre-installed Mii Maker only allows the player to determine the looks of the Mii, the name, their favorite color, and their birth date. Tomodachi Collection and Tomodachi Life have extended features. The player can now give their Miis different voices and personalities, which are divided into four categories, with each category consisting of 4 personality types.
Before anything else, the player will be prompted to choose the gender of a Mii.
There are different ways to add Mii islanders in Tomodachi Life:
- Create from scratch in-game using photos or the creation tool
- Import via local wireless
- Connect via local wireless with friends who have Tomodachi Life, and exchange Mii characters created in-game.
- Note: Mii characters create in-game and transferred via local wireless include additional info like voice and personality settings, clothing, items, apartment interiors, and any custom phrases and song lyrics.
- Import into the game from a QR Code
- Scan a QR Code created in Tomodachi Life or in Mii Maker. QR codes can be found on sites such as Miicharacters.com.
- Note: QR Code patterns created in the game include additional info like voice and personality, clothing, and apartment interiors.
- Import from Mii Maker
- Transfer Mii characters created in Mii Maker into the game.
Main Facial Details
Collection has two categories to edit from, along with six skin tone colors. Life adds a third category to the screen, as well as more options. Of the six skin colors, there are:
- Dark brown
Collection's two categories are the face shapes and facial markings. There are eight face shapes in total. The facial markings category has 12 options, which include blushes and face lines. Life's three categories are face shapes, makeup/freckles/stubbles, and face lines. There are 12 options for each of these three categories.
In Collection there is an additional undo button that will allow the player to undo up to only one action.
Collection has three pages of masculine and feminine hairstyles, with 72 hairstyles in total. Life has 4.5 pages for boys and 6.5 pages for girls, with 132 hairstyles in total. There are eight hair colors available, that being:
- Dirty brown
- Dirty blonde
In both games, if a hairstyle contains asymmetrical bangs then the player will be able to flip these bangs left and right in case they want the hair to face a certain direction.
In Collection, there is an additional undo button that will allow the player to undo up to only one action.
Both Collection and Life have the same amount of eyebrows to choose from, with 24 options given to the player. There are eight eyebrows colors available, that being:
- Dirty brown
- Dirty blonde
Collection has eight buttons to move the eyebrows up and down, make them bigger or smaller, rotate them, and make them closer or farther apart. Life has 10 buttons with all of those aforementioned choices and also adds the option to make the eyebrows slimmer or thicker.
In Collection, there is an additional undo button that will allow the player to undo up to only one action. In Life, there is a reset button. When pressed the game will ask "Reset the position, orientation, and size of this feature?" If the player answers yes, the game will reset the Mii's eyebrows to the default type and position.
Collection has 48 eyes and Life bumps this number up to 60. For both games there are six eye colors to choose from, that being:
Collection has eight buttons to move the eyes up and down, make them bigger or smaller, rotate them, and make them closer or farther apart. Life has 10 buttons with all of those aforementioned choices and also adds the option to make the eye slimmer or wider.
In Collection, there is an additional undo button that will allow the player to undo up to only one action. In Life, there is a reset button. When pressed the game will ask "Reset the position, orientation, and size of this feature?" and will reset the eye to the default type and position.
In Collection there are 12 types of noses, while Life has 18. In both games there are four buttons to move the nose up or down and make it bigger or smaller.
In Collection, there is an additional undo button that will allow the player to undo up to only one action. In Life, there is a reset button. When pressed the game will ask "Reset the position, orientation, and size of this feature?" and will reset the nose to the default type and position.
In Collection there are 24 mouth options and three lip colors, while in Life there are 36 mouth options and five lip colors. Of all the lip colors available, the choices are:
- Light pink (Life only)
- Dark (Life only)
In Collection, there are four buttons to move the mouth up and down, as well as make it bigger or smaller. In Life, there are two more buttons to make the mouth slimmer or thicker.
In Collection, there is an additional undo button that will allow the player to undo up to only one action. In Life, there is a reset button. When pressed the game will ask "Reset the position, orientation, and size of this feature?" and will reset the mouth to the default type and position.
Minor Facial Details
There are four categories for the player to choose from, with those categories being glasses, mustaches, moles, and beards. For all four categories, there is a button to undo one action (Collection only) and a button to reset to the default option (Life only).
In both games, there are six glasses options and four buttons to move the glasses up or down and make them bigger or smaller. There are six color options for the glasses, that being:
Collection has four mustache types while Life has six mustaches. There are four buttons to move the mustaches up or down and make them bigger or smaller. Additionally, there are eight colors available for the mustaches, that being:
- Dirty brown
- Dirty blonde
Both games have two options, to have a mole or not. There are six buttons to move said mole up or down, make it bigger or smaller, and move it left or right.
Collection has four beard types and Life has six. In both games there are eight hair colors to choose from, that being:
- Dirty brown
- Dirty blonde
Height / Weight
Both Collection and Life allow the player to adjust a Mii's height and weight. The default height and weight are set in the middle. The player can make a Mii anatomically incorrect, such as making them short while maintaining a big head. There is no reset button available for height and weight.
In Life,, there is an additional feature where if a Mii is aged up with the Age-o-matic, they will automatically have their height raised.
Out of all the options in a Mii's profile, it is required for the player to give a Mii a first name, last name, nickname, and gender. Everything else can be left blank or left to the default setting, but if a Mii doesn't have a set birthday they may not appear on the Rankings Boards.
In Collection the player can put up to ten letters in a Mii's first name, last name, and nickname. In Life, the player can put up to fifteen letters in the first and last name, but only nine into a Mii's nickname. Additionally, the player can now type out how to pronounce names, with thirty letters for the first and last name and twenty letters for the nickname.
In both Collection and Life, there are two main life stages for islanders, that being child and adult. Children are always under age 17 (19 in the Japanese Version), adults are always over age 18 (20 in the Japanese version). In Life, a kid Mii that used an Age-o-matic cannot have a birthday that would actually make them grown-up, vice-versa. To change that Mii's birthday, the player would have to take off the Age-o-matic somehow.
The earliest possible year of birth is 1900 and the last possible year of birth is 2150. It is possible to give a Mii a date of birth that is in the future.
The player can only choose between two genders, male and female. After a Mii has been set as an islander, their gender cannot be changed. Miis of the same gender cannot marry.
In Collection and the Japanese and Korean versions of Life, the player can set a Mii's blood type. There are four options, that being A, B, O, and AB.
The player can choose up to twelve different types of colors for a Mii. This will change what their default clothing looks like. The options are:
- Red (default)
- Light green
- Light blue
This section has no effect on gameplay, but is useful for letting the player know who originally made this Mii. The game allows a name up to ten letters long.
Relationship to Real You
With this setting, the player can set a relationship between their look-alike and a Mii on the island. The options are:
- Kid (Child in Life)
- Other relative (Life)
- Others (Collection) / Not related (Life)
The player's Mii will have Self selected as the setting, and cannot be changed.
In Life, there is a second category where the player can enable sharing and copying of the Mii that is being edited.
If sharing is enabled, the player's Mii may remain on their system and will show up in supported games later when playing with someone else. Even if the player doesn't enable sharing, they are still able to use the Mii when playing wirelessly.
If copying is enabled, a Mii can be edited and then sent onto other people.
"Give this Mii a voice! You can select a preset or random setting or customize it yourself."
- — Tutorial, Tomodachi Life
Voice is an adjustable setting that determines a Mii's manner of speech. There are 6 preset voices: male child, female child, male adult, female adult, elderly male, and elderly female. Voice can also be randomized, and can be customised using the 6 different settings:
- Pitch: How high or low a Mii's voice is.
- Speed: How quickly a Mii talks.
- Quality: How clear/understandable a Mii's speech is.
- Tone: How high-pitched a Mii is when they start a sentence.
- Accent: How low-pitched a Mii is when they end a sentence.
- Intonation: The tone of voice a Mii has during a sentence. Option 1 is normal. Option 2 ends higher, making it sound as if one is asking a question. Option 3 has an explaining-esque voice, going from high to low. Option 4 has consistent intonation throughout the whole sentence.
While setting the voice, the Mii says the following based on the profile settings:
- "I'm [First name and last name]. My nickname is ____. My birthday is _____. My favorite color is ____."
- Main Article: Personality
There will be five sliders that the player will adjust to decide what personality a Mii has. Each slider has eight boxes total. Collection and Life use slightly different sliders.
- Action: Slow to Quick
- Speech: Mild to Straight
- Look: Cool to Emotive
- Mindset: Negative to Positive
- Overall: Weird to Normal
- Movement: Slow to Quick
- Speech: Polite to Direct
- Expressiveness: Flat to Varied
- Attitude: Serious to Relaxed
- Overall: Quirky to Normal
The presets, with the randomization option, and the customization button.
The properties of the customization option.
Mii Profile settings in Life
Personality settings in Life
Tomodachi collection (Face Settings)
Miitopia's Wild New Mii Maker Should Become Nintendo's New Standard
By Stan Hogeweg
Miitopia's makeup and wig system teased in the game's demo are so powerful that Nintendo shouldn't limit the system's use to Miitopia alone.
Even in an age where remakes and remasters of old games are increasingly common, nobody probably expected that Miitopia would be coming back so soon. Miitopia was a delightful and experimental turn-based RPG for the Nintendo 3DS, allowing players to populate the whole game's cast of characters with any Mii. It was a great concept that garnered plenty of appreciation from fans. Now it's coming back to the Nintendo Switch with all kinds of enhancements, including a big change to its built-in Mii editor. The original Miitopia was already experimental, allowing fun choices that the base Mii maker didn't support, but Miitopia for Switch is on a whole other level.
The Switch version of Miitopia supports an elaborate makeup system, on top of all the other Mii editing features. As is the case with any character creator, fans are experimenting eagerly in the demo, and the result is a long line of hilarious and baffling Miis that are dominating Twitter. Nintendo's fanbase is responding really positively to this Mii maker, and Nintendo should take note of that. The advancements made in Miitopia's makeup system weren't necessary, but Nintendo implemented them anyway out of an apparent love for Miis. If everyone seems to like Miitopia's maker so much, maybe every Mii maker should use those tools from now on.
RELATED: Miitopia for Switch Might Mean More Mii Games
The Weird World of Miitopia
The makeup tool in Miitopia for Switch is unbelievably powerful. Users have described it as more of a digital art program than a feature in a character creator, and the fruit of fans' labors attests to that. All kinds of Miis, both strange and delightful, are suddenly made possible with these new makeup tools. Some people have already made highly detailed renderings of characters like Morshu from Link: The Faces of Evil, brand mascot Mr. Clean, and Minecraft's Steve. There's even some more abstract creations like an Among Us Crewmate. These only scratch the surface of what the internet has made so far, though.
Mii-making has practically evolved into its own art form. No Mii making tool has ever offered this level of detail, but fans have made it clear that they love the power to draw freely all over a Mii and make it look just about any way they want. Seeing how much fun fans are having, they'd surely be happy to see Miitopia's new tools carry over into other games.
It's amazing to imagine these tools in a game like Super Smash Bros. Ultimate, it'd sure be a funny way for Among Us to get into Smash. The makeup and wig tools introduced in Miitopia seem pretty easy to carry over into future games that use Miis, and the fans love them, so Nintendo really doesn't seem to have any reason not to make Miitopia's editor the new normal.
RELATED: Nintendo Switch Pro's Release Date Seems Obvious Now
Embracing Nintendo's Avatars
Nintendo should keep taking advantage of Miitopia's own tools for its own sake, too. It seems to really enjoy Miis as a system of player avatars, seeing how many consoles beyond the Wii have kept using them. They're easy to make, but their cute and cartoony design makes them a unique facet of Nintendo's brand. The biggest flaw of Miis is that Nintendo has been fairly slow to update the Mii maker itself with more options and tools. Miitopia suggests that Nintendo has decided it's time to expand Mii making, and that's a good thing. Future Mii-centric games would benefit from the wig and makeup system, making each of Nintendo's custom characters more unique.
At the very least, the success of Miitopia's new Mii maker features is a good sign for the game's short term. Miitopia is getting a lot of free publicity thanks to these wacky fan creations; the maker's new reputation for unprecedented flexibility is sure to attract some new players. In the end, Miitopia's second life on the Switch might be even more successful than the first one. Nintendo had better not stop there, though. Miitopia's demo has thoroughly proven that there's still interest in Mii-centric content. Maybe the Nintendo fanbase's newfound awe for Miitopia will be the start of a new golden age for Nintendo's plucky avatars.
Miitopia releases for Nintendo Switch on May 21, 2021.
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List of video games featuring Miis
Animal Crossing: Lets Go To The City (PAL)
Big Brain Academy for Wii (PAL)
Mario Strikers Charged Football (PAL)
Avatar on several Nintendo video game consoles and mobile apps
For other uses, see MII.
The male and female default Miis as shown on the Nintendo Wii
A Mii (MEE) is a customizable avatar used on several Nintendovideo game consoles and mobile apps. Miis were first introduced on the Wii and later appeared on the Nintendo 3DS, Wii U, Nintendo Switch and various Nintendo apps for smart devices. Miis can be created using different body, facial and clothing features, and can then be used as characters within games on the consoles, either as an avatar of a specific player (such as in the Wii series) or in some games (such as Tomodachi Life and Miitopia) portrayed as characters with their own personalities. Miis can be shared and transferred between consoles, either manually or automatically with other users over the internet and local wireless communications.
On the 3DS and Wii U, user accounts are associated with a Mii as their avatar and used as the basis of the systems' social networking features, most prominently the now-defunct Miiverse. On the Nintendo Switch, a Mii can still be used as an account avatar, but avatars depicting various Nintendo characters are also available. Miis are also used as profile pictures for Nintendo Accounts and can be used in Nintendo smart device games such as Super Mario Run and the now-defunct Miitomo.
Games such as Mario Kart 8 Deluxe, Go Vacation, Super Mario Maker 2, Super Smash Bros. Ultimate and New Super Mario Bros. U Deluxe use Miis as playable characters.
Nintendo's first public debut of free-form personal avatar software was at the Game Developers Conference in 1997, during the Nintendo 64 era. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a Famicom demo, where a user could draw a face onto an avatar. Miyamoto commented that the concept could not be turned into a game and the concept was suspended.
In 1999, the 64DD (a disk drive peripheral for the N64) was launched in Japan. Nintendo had produced a short film using the 64DD's Mario Artist: Talent Studio's avatar maker, which includes clothes and a built-in movie editor. The player can optionally utilize the Game Boy Camera and the 64DD's Capture Cassette to put their own face upon the avatar.
The next avatar implementation was for the Nintendo e-Reader and GameCube. Along with the Game Boy Camera, it can build an avatar maker. Miyamoto showed another short film they made with this software, which was shown at E3 2002 with the name Stage Debut. This software, renamed to Manebito, was discontinued prior to release.
Nintendo designer Yamashita Takayuki attributes his work on Talent Studio as having been foundational to his eventual work on the Mii, which was necessitated by the development of the game Wii Sports.: 2
Mii characters are created and stored in the Mii Channel or the Mii Maker, which are pre-installed on the Wii and the Nintendo 3DS/Wii U consoles respectively. While the user can assign a gender, name, birthday, favorite color, and mingle preference to a Mii, the majority of the interface used for Mii creation focuses on the appearance of its face and head: the user is given a variety of different hairstyles, eye, nose, and mouth shapes, and other features such as facial hair or wrinkles, to select from. Most of the facial features can be further adjusted, including their size, position, color, and alignment. Accessories such as hats and glasses are also available to add, and the Mii's height and build can also be adjusted. The Mii Maker installed on the Nintendo 3DS and Wii U can use facial recognition to generate a Mii, which selects facial features based on a photograph of a person's face taken with the system's and GamePad's cameras respectively. The features can then be fine-tuned by the user. These versions also have more options than their Wii counterpart. Because the selection of facial features is considered by some to be limited, users are encouraged to develop caricatures of real persons instead of accurate depictions.
Nintendo periodically released special Miis, usually during E3 or to commemorate game and franchise anniversaries. For a limited time between March 13 and March 30, 2007, Wii owners in Japan were sent Mii versions of comedian Sanma Akashiya and tennis player Shuzo Matsuoka. The duo had been featured in Japanese promotions for the Wii, highlighting Miis themselves. Miis of Satoru Iwata and Reggie Fils-Aime (the presidents of Nintendo and Nintendo of America, respectively) were released on the 3DS for the 1st anniversary of the handheld console. During 2013, Nintendo released special Miis of Shigeru Miyamoto and Kensuke Tanabe, and during E3 2013, also released special Miis for Takashi Tezuka, Koichi Hayashida, Eiji Aonuma, and Hideki Konno. Their Miis feature gold pants, as opposed to a gray pair, and cannot be edited or copied. If owners transfer them to another Wii or Wii Remote, they will be removed from their original location, instead of traditionally making another copy.
In late 2011, Nintendo released Swapnote/Nintendo Letter Box for the Nintendo 3DS, which features an original female Mii character called Nikki (ニッキー). Nikki gained a relatively small fan base of her own right, especially in Japan. After Nikki's debut, Nintendo featured the character in a few other games and apps, such as Nikki no tabi suru kuizu (ニッキーの旅するクイズ, Nikki's Travel Quiz), a Nintendo 3DS travel guide app that was exclusively distributed via the now-defunct Club Nintendo in Japan.
It is possible to create special Mii-like characters through the use of third-party software, but Nintendo typically will force these entrepreneurs to shut down. Sometimes when a customer has needed to return his or her Wii for service, a replacement machine must be sent. When that happens, the Mii software recognizes it is a different system and will not allow any editing of Miis created on the original system. Nintendo, while offering to copy game data and Miis to the new machine, will not alter the Miis so that they can be edited on the replacement machine.
Main article: Wii Menu § Mii Channel
The Mii Channel is the app that allows Mii creation on the Wii menu. It can store up to 100+ Miis similarly than the Nintendo 3DS and Nintendo Switch and Wii Remotes are also able to store and transfer up to ten Miis to other consoles. It is also possible to see other Miis from TV shows and games.
Uses in games
See also: List of video games featuring Miis § Wii
Miis are intended to be an extension of the player, and in keeping with this spirit, the user can use them in several Nintendo titles for the Wii. Wii Sports is perhaps the best-known example of this, and it adds a further personal touch to Miis by saving game statistics and records for individual Miis. Miis will make cameo appearances as computer-controlled opponents, teammates, or within the audience. Miis have been used to serve as game file icons (profiles) within several games. Often appearing as just a head for identification, this Mii has no impact on the actual gameplay other than to identify a player in another way besides the name, or representation based on looks.
Miis are primarily used in games such as Wii Sports, Wii Play, Wii Fit, Wii Party, Wii Fit Plus, Wii Music and Wii Sports Resort. Players can also use their Miis, however, in other first-party games, most noticeably within WarioWare: Smooth Moves, Mario & Sonic at the Olympic Games, Mario Party 8, Mario Kart Wii, Mario Super Sluggers, Animal Crossing: City Folk (using their Mii's head as a mask) and in Go Vacation. The Japan-only Sega game Pachinko: Sammy's Collection is the first third-party game to incorporate Miis, while the Wii version of FIFA Soccer 08 is the first third-party game released in North America and in Europe and Australia to use the Mii Channel. Many other games, like We Ski, and Guitar Hero World Tour and Sonic Colors also use Miis.
While a Mii's head always remains the same, its body varies between games. For example, in Wii Sports, the Mii's body is stylized, with spherical floating hands and bearing no arms, and Mii audiences or CPUs floating with spherical bottoms with no legs instead, but in Wii Fit its body is designed to look more natural, and its weight will be determined by the weight the Wii Fit found of the player in Wii Fit tests. Sometimes Miis will wear outfits in context with the game. In Super Mario Galaxy and its sequel, the Miis can be optionally used for the planet's icon that represents the save file, the other option being to use Mario characters for the planets. Only the Mii's head is shown and it's shown in a sphere-shaped like the planet. In Mario Kart Wii, Mii racers can be dressed in jumpsuits, or Mario style overalls for males and a Peach style dress for females, in Dr. Mario Online Rx, Miis appear in medical clothing, and in Metroid Prime 3: Corruption, where they appear as bobblehead dolls, they will be dressed up in bounty hunter Samus Aran's Power Suit. In MLB Power Pros, Miis are designed to look like regular Power Pro-Kun avatar, with legs detached from the main body. In Dance Dance Revolution Hottest Party 2, the Mii's body is formed more like a regular human. This design was, however, criticized by IGN's Lucas M. Thomas, who sarcastically commented that "[it] doesn't look disturbing at all."
Everybody Votes Channel
Main article: Everybody Votes Channel
Miis were incorporated in the downloadable Everybody Votes Channel, where Miis represented the voter. Up to six different Miis could be registered within the channel to use in voting. The channel was discontinued along with the Check Mii Out channel by Nintendo on June 28, 2013, as they moved on to other next-generation projects.
Check Mii Out Channel
Main article: Check Mii Out Channel
Another Mii-centric channel, the Check Mii Out Channel, also known as the Mii Contest Channel (Miiコンテストチャンネル, Mī Kontesuto Channeru) in Japan, Europe, and Oceania, was released on November 11, 2007. Perhaps an evolution of an idea shared by Shigeru Miyamoto at the Game Developers Conference in 2007, this channel allowed players to upload their Mii characters and share them with other users. There were also popularity contests, in which players would design a Mii that would personify a specific idea or character and then vote on the Mii that would best fit the suggestion. The channel was available for free download on the Wii Shop Channel from November 12, 2007, until June 27, 2013, when Nintendo discontinued the channel along with the Everybody Votes channel.
Although the platform lacks native support for Mii creation, a few games on the Nintendo DS console do support Mii functionality, and will work in conjunction with the Wii's Mii Channel.
Uses in games
See also: List of video games featuring Miis § Nintendo DS
Miis can be transferred from a user's Wii to supported Nintendo DS games via the Mii Channel. A code must be entered by the user to unlock the feature on the Mii Channel.
The Nintendo DS game Personal Trainer: Walking uses Miis to allow players to track their progress in the game. Players are also able to create Miis in-game. The Nintendo DS version of Final Fantasy Crystal Chronicles: Echoes of Time also uses Miis.
The life-simulation game Tomodachi Collection, only released in Japan for the Nintendo DS, also uses Miis and has a built-in Mii editor. Miis from the user's Wii's Mii Channel can be transferred to the game, and vice versa.
The Mii Maker (Miiスタジオ, Mī Sutajio, lit. "Mii Studio") is the app that allows Mii creation on the Nintendo 3DS. It can store up to 100 Mii characters again like the same to the Nintendo Wii and the Nintendo Switch, and it is also possible to see other Mii characters from TV shows and games. The Mii Maker installed on the Nintendo 3DS can use facial recognition to generate a Mii, which selects facial features based on a photograph of a person's face taken with the system's cameras.
Uses in games
See also: List of video games featuring Miis § Nintendo 3DS
Unlike the Nintendo DS, which features limited support of Mii characters, its successor the Nintendo 3DS features Miis as a standard. Similarly to the Wii's Mii Channel, the Nintendo 3DS features its own Mii-creating application called Mii Maker, which is more advanced than the Mii Channel.
Mii characters can be created manually with Mii Maker as on the Wii's Mii Channel, but they can also be created automatically through the use of the Nintendo 3DS's cameras. The system captures an image of a subject's face, and the application converts the image into a Mii likeness using integrated recognition software. Automated Mii character designs can be manually adjusted. Mii characters can also be imported from the Wii to the 3DS or from the 3DS to the Wii U. However, Miis cannot be sent from the 3DS to the Wii, as Mii Maker features an expanded selection of design parts that are not available on Mii Channel.
The Nintendo 3DS can generate and read QR codes that represent Mii characters. QR codes and pictures of Mii characters can also be transferred to an SD card in any picture format, and be used in various ways, such as posting them on a web page. Miis on the Nintendo 3DS can also be used in conjunction with the device's Augmented Reality software - the software includes a mini-app named 'Mii Pics' which allows the user to take a photo of their Mii within a regular photo, using an augmented reality card included with the system.
The first Nintendo 3DS game to include support for Mii characters is Pilotwings Resort. Miis obtained through StreetPass appear as non-player characters in Nintendogs + Cats. Mii characters also appear in Pokémon Rumble Blast, Mario Kart 7, and in many more games.
Currently, the most notable game to feature Miis in their entirety is Tomodachi Life, the sequel to Collection. This is also the first game to give Miis complete lines of dialogue as well as the first game to allow players to choose what Miis say. Miitopia is another Mii-centric game title for the Nintendo 3DS, also released on the Nintendo Switch in May 2021.
StreetPass Mii Plaza
Main article: StreetPass Mii Plaza
A feature on the Nintendo 3DS, the StreetPass Mii Plaza (すれちがいMii広場, Surechigai Mī Hiroba) makes use of the handheld's StreetPass feature, which data between nearby Nintendo 3DS consoles in standby mode. As Miis are gathered in the plaza, they can be used in numerous minigames, with the initial two being Puzzle Swap and Find Mii (known as StreetPass Quest in PAL regions). In Puzzle Swap, players can exchange pieces of several jigsaw puzzle panels based on Nintendo games, in which there were initially seven, but this number increased with occasional updates. Find Mii is an RPG minigame in which players use the Miis they gathered to fight through dungeons, earning accessories for their Mii. Each Mii possesses a different type of magic depending on their color, and become more powerful if the player meets them more than once. These games can be optionally played with Play Coins, though the results are more random than with Streetpass Miis. On December 6, 2011, the feature was updated to include SpotPass functionality, as well as new puzzle panels, a sequel to Find Mii, a map showing where players met other Miis, Accomplishments and a music player.
Special Miis released by Nintendo and obtained through SpotPass can also be used in StreetPass Mii Plaza. They have access to all Puzzle Swap pieces and provide a level 5 player for Find Mii.
The Mii Maker (Miiスタジオ, Mī Sutajio, lit. "Mii Studio") is the app that allows Mii creation on the Wii U. It can store up to 3,000 Miis. It is also possible to see other Mii characters from TV shows and games. The Mii Maker installed on the Wii U can use facial recognition to generate a Mii, which selects the features based on a photograph of a person's face taken with the Wii U GamePad camera.
Uses in games
See also: List of video games featuring Miis § Wii U
Mii characters evolve further for the Wii's successor, Wii U. In addition to previous uses on the Wii, Mii characters are wholly integrated into the Wii U's social online network Miiverse, the WaraWara Plaza community where clusters of Mii characters crowd around the hottest games, and being depicted as personal avatars for individual Wii U players, who have the ability for twelve separate Nintendo Network ID User accounts that can be used on a single console at a time. User accounts with Mii representatives are used for both games and apps such as Nintendo TVii. Mii characters can be transferred from the Wii and/or the Nintendo 3DS to the Wii U, in which in the latter's case transfers between consoles can occur as many times as possible, as the Wii U has its own Mii Maker app similar to that of the Nintendo 3DS version, where Users could transfer, create, and/or store up to 3000 Mii characters on the Wii U. Mii characters also return as in-game characters for certain Wii U games, which in addition to Nintendo-published launch titles such as Super Smash Bros. for Wii U, Mario Kart 8, New Super Mario Bros. U and Nintendo Land, they are also included in third-party titles such as Sonic & All-Stars Racing Transformed. In Mario Kart 8, there are 19+ amiibo suits when you tap an amiibo on the left side of the Wii U Gamepad based on the customizable characters.
The Legend of Zelda: Breath of the Wild uses an evolved form of Mii, UMii, to render non-essential NPCs.
See also: List of video games featuring Miis § Nintendo Switch
Miis can be used on the Nintendo Switch to represent accounts; unlike previous Nintendo consoles, users may optionally use a Nintendo character as their avatar instead, but Miis can still be integrated into games as a playable character such as Mario Kart 8 Deluxe, Go Vacation, Super Smash Bros. Ultimate and New Super Mario Bros. U Deluxe. The Mii Maker is located within the console's system settings menu and, unlike previous Mii Makers, provides unnatural hair and eye colors. Miis can be transferred between Nintendo Switch consoles and imported from a Nintendo 3DS or Wii U using an amiibo figure. Miis can also be imported from a Nintendo Account. On Mario Kart 8 Deluxe, there are 20 amiibos registered after when you tap an amiibo on the NFC reader here on the Joy-Con (R), or on the top of the Nintendo Switch Pro Controller, Like with the Wii and Nintendo 3DS, the Nintendo Switch can hold up to 100+ Miis.
The first Mii centered game released on the Nintendo Switch was Miitopia, a remaster of the 2017 role-playing video game originally on the Nintendo 3DS.
See also: List of video games featuring Miis § Mobile
When the freemium mobile app (since shut down) Miitomo launched on iOS and Android devices, it was possible for the first time to officially create Mii characters without the need for a Nintendo console. Mii characters created on the app initially resembled their Wii U counterparts, with a later update introducing Nintendo Switch standards, and use the same attributes. Nintendo Account holders can opt to use the app to create Mii avatars without the need to link their accounts to any Nintendo console, with the option also available. Miitomo was also be used to support Mii avatars on other Nintendo apps for smart devices. For example, an update released for Super Mario Run on April 25, 2017, introduced player Mii icon customization options with the support of Miitomo, and its in-game costumes, via the same Nintendo Account.Miitomo was only available in 60 of the 165 countries/territories recognized by Nintendo Accounts by May 9, 2018, when it was discontinued.
On May 24, 2018, Nintendo introduced a browser-based Mii editor called Mii Studio. The editor is integrated into all Nintendo Accounts for users in all regions, including regions that did not originally have official support for Miitomo. Mii Studio supports all Mii attributes and standards introduced for the Nintendo Switch. Up to six Mii avatars can be created at a time, including any Mii imported from a linked Nintendo Network ID (also known as NNID)
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- ^Clark, Mitchell (2021-01-04). "Nintendo's Breath of the Wild basically uses fancy Miis as NPCs". The Verge. Retrieved 2021-01-05.
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Games mii maker
A resounding slap in the face. Rage obscuring the eyes. Legs are firmly rested on the floor, hips, body twist. Wow.Mii Channel Corruptions #1
Without leaving the car, Gunar climbed into the back seat, sat on it and spread his legs wide. Anna looked down at his penis, invitingly glistening with its pink head, a large scrotum lying on the seat, and her blood pulsed with such force that the beat of her.
Heart doubled and sounded an alarm in her ears.
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Another slap on the pussy. A mixture of saliva and lubricant splashes over your thighs and I use my tongue to remove these drops. With my tongue and fingers a little more, I pull my pants down and slam into your pussy. Everything changes in a moment - you push off the bed with your hands and sit tightly on my penis, moving. Towards me faster than I have time to take it out of you.