Persona 5 royal best skills for each party member

Persona 5 royal best skills for each party member DEFAULT
I just finished the game (got the Platinum trophy too!). Now I want to have a discussion on what the most optimal skills are on each party member. I'll be taking several factors into consideration:

  1. How early a party member joins
  2. It takes at least 2-3 play throughs to get all the skills here
  3. The introduction of Traits
  4. What Joker can do
  5. "Priority" in terms of which characters should get certain Jazz Club skills
  6. The Confessional in Kanda can re-teach Jazz Club skills in NG+, allowing a different party member to learn a certain skill in a new play through


  1. Garudyne
  2. Magarudyne
  3. Miracle Wave
  4. Salvation / Mediarahan / Mediarama
  5. Concentrate / Spell Master / Samarecarm
  6. Wind Boost
  7. Wind Amp
  8. Evade Elec

Morgana had a pretty solid skill set in vanilla P5, so not too much has changed about him. Except in Royal, he now has access to the Jazz Club skills, notably Concentrate. On the first play through most people are going to teach Concentrate to Makoto, so Morgana will receive it on the 2nd play through, or 3rd, depending on how you want to shape your Haru.

Spell Master is a useful filler skill especially in mid-late game on NG+ when he learns Mediaharan and Salvation in order to conserve SP. However, it tapers off a bit once he unlocks his 3rd tier Persona, whose Trait may decrease the SP cost. Samarecarm is still there if you want another party member to learn Spell Master first. Although you can just revive party members with an item.

You may be wondering, why Mediarama? Well, this is where Morgana's Trait kicks in again. It increases the potency of healing spells, so Mediarama might be as good as Mediarahan and the former skill costs only half as much SP. However, this Trait doesn't apply to healing outside of battle.


  1. Charge
  2. God’s Hand
  3. Agneyastra
  4. Maziodyne
  5. Ziodyne
  6. Matarukaja / Fighting Spirit
  7. Arms Master / Elec Boost
  8. Evade Wind

Ryuji was of the best party members in vanilla P5, so not much has changed here either. The biggest additions I would say are his 3rd tier Persona skill as well as Arms Master from the Jazz Club.

This is where I discuss how you could get rid of the Ma-kaja skills. MC has access to a Trait that allows him to use ambush specific skills, most notably Thermopylae. It basically gives an all party Heat Riser effect, making Matarukaja a bit redundant. However, if you don't want to do that, you can keep Matarukaja. Fighting Spirit isn't the best when it comes to SP cost, but an all party Charge can be handy once in a while.

Arms Master is probably the best skill to go with over Elec Boost since you're not using Ryugi's Elec skills for damage, only for knock down.


  1. Concentrate
  2. Blazing Hell / Maragidyne
  3. Agidyne
  4. High Energy
  5. Spell Master / Diarahan / Dekaja
  6. Fire Amp
  7. Fire Boost
  8. Evade Ice
Ann is basically the magic counterpart to Ryugi. Just solid all around in vanilla P5, and sits in the same boat as him in terms of Royal content. Spell Master is probably the biggest change here, and works well with Blazing Hell's big SP cost. However, if you're not comfortable with it, you can always stick with Maragidyne.

High Energy provides an all party Concentrate, which can be useful sometimes, and pairs well with Spell Master. She can heal with Diaharan, but I find that single healing isn't as useful late game. Dekaja is very good during mid game, and was her only filler skill in vanilla P5.


  1. Charge
  2. Bufudyne
  3. Mabufudyne
  4. Brave Blade
  5. Vorpal Blade
  6. Masukukaja / Arms Master / Hyakka Ryouran
  7. High Counter
  8. Evade Fire
In my opinion, Yusuke was the worst character in vanilla P5 during the late game. One of his filler moves back in vanilla P5 was Speed Master (lol). However, Royal gifted him Charge through Jazz Club, and that was the one thing he desperately needed to match Ryugi's damage output. Here's another case where you can replace his Ma-kaja skill if Joker has Thermopylae.

Arms Master is a great alternative to replace Masukukaja if Joker is running Thermoylae. Also, Hyakka Ryouran is pretty much Thermopylae but costs 3x as much SP. However, it can be useful if Joker is doing something else that turn like using Debilitate or casting Charge/Concentrate on himself.


  1. Concentrate
  2. Atomic Flare / Freidyne
  3. Mafreidyne
  4. Marakukaja / Spell Master / Checkmate
  5. Mediarahan
  6. Nuke Amp
  7. Nuke Boost
  8. Evade Psy
Makoto was surprisingly solid in vanilla P5. Nothing really changed here except now she has access to Spell Master and her 3rd tier skill, Checkmate. Again, you can replace Marakukaja if Joker is running Thermopylae.

I personally didn't have Spell Master on Makoto during my first play through, but she's great in boss battles. There were several times I wish she did have the skill because she burned through her SP quite quickly, especially with Atomic Flare. If you're comfortable with Atomic Flare's SP cost, Freidyne is always there too.

Checkmate is an AOE Debilitate which...isn't incredibly helpful in most cases. In random battles you should just blast your way through enemies anyway. Although the skill was useful during The SP cost doesn't make the skill worth all that much either. But it's still there if you want it.


  1. Concentrate
  2. Psiodyne
  3. Mapsiodyne
  4. Psy Boost
  5. Psy Amp
  6. Life Wall
  7. Spell Master / Amrita Shower
  8. Evade Nuke

  1. One Shot Kill
  2. Triple Down
  3. Life Wall
  4. Amrita Shower / Debilitate
  5. Arms Master
  6. Gun Boost
  7. Gun Amp
  8. Evade Nuke
Haru is unique in that she has two attacking types, Psy and Gun, which is why she has two sets listed here. It's best to stick with one and go all the way with it, as trying to have both in one set just results in her not being good at either one of them.

The biggest difference between these two sets is that she can learn Concentrate, but not Charge. The reason being is that the date for learning Charge at the Jazz Club is 9/4, and she doesn't join until around the middle of that month. It's such a shame, really.

Personally, I think that Haru has the best 3rd tier skill out of the entire cast. While its SP cost isn't the greatest, a party wide reflect is nice. It also pairs well with Spell Master if you go down the Psy route! However, I suspect that most people will choose to go with her Gun skills. It honestly sucks that she can't learn Charge. Amrita Shower is there as filler, and so is Debilitate, if only to lighten the load on Joker if he need something else that turn.


That's pretty much it! I was going to do ones for but they don't stick around long enough. Plus going through their skills should be easy enough and don't require nearly as much pre-planning as the rest of the party. Although I'm pretty sure they also have access to the Jazz Club skills, so there's that I guess.

Anyways, I'm going to bed, so I hope to wake up to some good discussion!


Persona 5 Royal

ByMartin Hillon

Choosing the right skills is arguably the most important thing in Persona 5 Royal. Oh sure, your confidant levels will make a big difference, and your choice of party members will change the flow of battle, but both of these things essentially boil down to the skills they allow you to use. It’s essential to ensure that you have the absolute best tools available in battle then, but with the newly added third semester looming and a whole host of new options available, which skills should you take? There are more Persona than ever to fuse, so to cut through the myriad skill options, we’ve put together the following list – prioritise these 10 skills and you’re sure to see success.

Oh, and check out the fantastic Fusion Calculator HERE for in depth information. It’s a fantastic resource that tells you everything you need to know about the skills and Persona that we’re listing here today.

Holy Whisper Skill, Persona 5 Royal

10. Passive Regeneration

As you may already be aware, Persona games tend to come with a large side order of dungeon exploration, each of which can feature hours of dangerous and tense exploration and battling. True too is that they drip feed regenerative resources – potions and the like – both of which combine to form the full ‘Shin Megami Tension’ effect, often felt towards the end of a dungeon when SP totals and consumable coffers are low. Hence the first skill recommendation in our list is ‘Passive Regeneration’, or skills that allow the restoration of small amounts of health and SP in each round of battle. The SP restoration skills are a priority here, especially for Joker, but don’t sleep on the health versions, especially in the late game where physical attacks start to rise in power and cost.

Skill Location

  • The Clotho and Neko Shogun Persona are the earliest available to learn the SP version, Invigorate.
  • Kushi Matama is the earliest available Persona to learn Regenerate, the HP version.
  • The Maria Persona has the most powerful versions, Holy Whisper and Holy Embrace.
  • Some of these skills are also available on accessories purchased through the Death arcana, Tae Takemi.

Salvation Skill, Persona 5 Royal

9. Group Healing

Next up on our list are skills that we all claim to not require, but if we’re all honest with ourselves do actually come in quite handy from time to time: Group Healing. No matter your skill level, there will come a time when your entire troop need a pick up, and these skills are just the ticket. Happily there are plenty of ways to achieve this, from party members that already bring these skills to items that do the job just as well. Either way, it’s important to have these options available to you throughout Persona 5 Royal, so they must make this list.

Skill Location

  • Morgana is the most prominent party member associated with group healing skills.
  • Makoto also learns a group heal, though less powerful.
  • The lowly Cait Sith Persona will learn Media, the earliest group heal, at level 9.
  • Salvation, one of the strongest and most useful group heals, can be found earliest on the Gabriel Persona.


Megidolaon Skill, Persona 5 Royal

8. Megidolaon

What we really mean here is ‘Almighty Attacks’, but we figure most people will associate with Megidolaon specifically, since it’s the spell that’ll see more use than others. The power of these skills is rather obvious, but it’s worth stating: They deal Almighty damage, which is a version of damage not included in the list of possible resistances, making them a nice ‘catch all’ for opponents without a weakness, or simply those that you cannot take advantage of. They do a big chunk of damage too, which is nice.

Skill Location

  • The Thoth Persona is the first to come with Megido.
  • The Mot Persona is the first to learn Megidolaon.
  • Abyssal Eye and Morning Star are the two most powerful group versions, learned by the Hastur and Lucifer Persona.
  • Both the Satanael and Satan Persona learn the most powerful single target Almighty spell, Black Viper.
  • Myriad Truths, a tremendously powerful group Almighty attack, is learned by the ‘Izanagi’ DLC Persona types.

Amrita Shower Skill, Persona 5 Royal

7. Amrita Shower

Everybody thinks they can deal with status ailments… Until they can’t. We’ve all been there, confidently batting away random battles, collecting loot and generally being stylish, all of which grinds to a halt when a certain sub boss appears and applies horrible ailments to everyone. Thankfully, there is a way to avoid these disasters, and by far the best option is the Amrita Shower skill, curing as it does a huge amount of possible ailments. Don’t leave home without this one, kids.

Skill Location

  • Learned by the party member, Haru.
  • DLC Persona can learn this very early – Kaguya and Kaguya Picaro.
  • Without DLC – rather disappointingly – you’ll have to wait until the Garuda Persona.

Concentrate Skill, Persona 5 Royal

6. Concentrate

Next on our list is the Concentrate, or one of the two skills that cause your next attack to deal 2.5x damage to the target. As you might imagine this can be particularly powerful, especially when Royal has attempted to tip the damage balance back in the spell direction somewhat. Whilst magic spells still don’t quite reach the heights of physical, skills such as Concentrate ensure that you’ll be hitting hard no matter what. If you’re serious about running a magical team into the late game, you’ll want to bring this.

Skill Location

  • Much like Almighty spell above, Thoth is the earliest Persona to get this skill. If the clues aren’t enough for you, make sure you grab this Persona.
  • Party member Ann gains access to this skill at level 62.
  • Head to the Jazz Club on September 25th to teach this skill to another party member.


Heat Riser Skill, Persona 5 Royal

5. Heat Riser

Eagle eyed readers, and those that like to skip their way down lists to see the best skills first, will have noticed that something similar to this exists further down in the form of group buffs. It’s a testament to it’s sheer power that we consider Heat Riser such a good skill that it requires it’s own entry. As you can see, this skill will increase every stat of the targeted ally, effectively applying every buff in one. Group buffs are great of course, and we’ll mention that Yusuke’s ultimate skill, Hyakka Ryouran, effectively casts this on every member, but Heat Riser is available much earlier and if we’re honest, you’re probably just looking to power up key members in most fights, in which case Heat Riser shines.

Skill Location

  • Haru gains access to this at level 75.
  • The Byakhee Persona learns this at level 75, which is the earliest non-DLC choice.
  • Available at the Jazz Club on December 4th.
  • DLC Persona Magatsu-Izanagi learns this at level 50.

Charge Skill, Persona 5 Royal

4. Charge

Like Concentrate, Charge is another of the ‘buff the next damage by 2.5x’ skills, only this time working on physical damage. This application to physical damage is the entire reason for Charge being higher up our list, because despite changes to Royal, physical attacks still become king as the game progresses. This being the case, having a skill that buffs your upcoming damage by such a huge amount is a fantastic option to have available. Learn it, use it and abuse it.

Skill Location

  • Learned by party member Ryuji.
  • Available in the Jazz Club on September 4th.
  • Learned by the Setanta Persona at level 27. This is super early for such a powerful skill, so make sure you grab this ASAP.

Group Buff Skills, Persona 5 Royal

3. Group Buffs

We’d rather not take up every single slot in this list with all of the different versions of group buffs, but they’re so powerful that we have to include them this high up the list. From the absolute start of the game you’ll learn that buffs and debuffs make a huge amount of difference, and the group versions of these are by far the best. On certain boss fights and difficulty levels we’d hasten to say that these are essential, not only for your survival but being able to deal enough damage. Don’t get lazy and rely on Futaba RNG – keep these in your arsenal and use them often.

Skill Location

  • Most party members learn a single group buff or debuff.
  • The Orthus Persona learns the earliest available Matarukaja, the group attack buff.
  • The Naga Persona learns the earliest available Marakukaja, the group defence buff.
  • The Anzu Persona learns the earliest available Masukukaja, the group agility buff.


Hassou Tobi Skill, Persona 5 Royal

2. Hassou Tobi

We could list every single physical attack in the game here, after all most of them are powerful and worth your time, but this one deserves the limelight alone. Yes, to get this bad boy you’re going to have to do some heavy levelling and social link work, but it’s entirely worth it. Once accessed nothing will stand in your way. Make sure to use a selection of other skills from our list – Heat Riser and Charge for example – then sit back, watch the numbers fly and the enemies fall.

Skill Location

  • Only learned by the Yoshitsune Persona.
  • Combined with other skills on this list, it’s the most powerful skill in the game.

Debilitate Skill, Persona 5 Royal

1. Debilitate

It’s hard to overstate the power of enemy debuffs in Persona 5 Royal, and indeed any Persona game. We’ve extolled the virtues of party buffs earlier, but these pale in comparison to stripping away the statistics of the enemy, and what better way than to strip all of them away with one ability. Debilitate is essentially the inverse of Heat Riser, cast on an enemy. Once you have access to this bad boy, it’ll become your go to first move in every single target battle and when combined with your own buffs, it’s your gateway to dealing huge damage. One cast of this will see your target deal less damage to you, take less damage from you and be less likely to hit or dodge. It’s the one stop shop for dealing with single targets, and it’s nigh on essential from the mid-late game until it’s end.

Skill Location

  • Party member Akechi learns this at level 70.
  • Available earliest on the Trumpeter Persona, at level 65.
  • Available at the Jazz Club on December 11th.
  • The Debilitator Ofuda item casts this skill.
  • Take advantage of fusing high level Persona early for cash to get this ASAP, though Trumpeter or Dionysus.

Persona 5 Royal Home Link

More Persona 5 Royal…

Persona 5 Royal

Ideal Accessories for Every Character | Persona 5 Royal

Unlike the majority of RPG games, Accessories are given a great value in the Persona series. Where others may confer simple beneficial effects, like immunity to an element or a reduction in damage taken, those found in Atlas’ most prized series can completely change a party member. Sure, […]

Persona 5 Royal

The 34 Best Looking Persona | Persona 5 Royal

Truthfully, how a Persona looks makes all the difference. You can find the perfect combination of skills, traits and statistics on a Persona, but if it looks like trash you’re really not going to enjoy it quite as much. Luckily the artists and designers at Atlus know what […]

Persona 5 Royal

The 5 Best Healing Persona | Persona 5 Royal

Health restoration is an inescapable element of the RPG genre, Persona games included. No matter your preparation, evasiveness or personal skill levels, your party members will inevitably lose health, and thus the requirement for a healer comes to light. Unlike the SMT games that spawned it, the Persona […]


Something went wrong. Please refresh the page and/or try again.

  1. Gtx 980 ti sc
  2. Channel lock coupon code
  3. Tbss intake manifold cover

[Top 5] Persona 5 Royal Best Party

You'll meet plenty of amazing characters who'll later become part of your team in Royal. But with only 3 slots in a party, it can be difficult deciding on which combination is best. Here are the best party selections to get you from the beginning to the end of the game.

5.The Newcomers

Spice things up with the new characters and storyline.

This party lineup is perfect for players who want to truly experience the new storyline and characters in Royal to the fullest. Depending on where you are in the story you’ll have access to Goro Akechi or Kasumi as part of your party. Their screen time is short, but the two characters’ dialogue and interactions are well worth seeing. 

Party Members:

  • Ann
  • Ryuji
  • Joker
  • Akechi/Kasumi

What Makes The Newcomers Awesome:

  • Akechi is extremely efficient with Bless and Almighty attacks and Kasumi has multiple useful support skills such as Evade Curse.
  • Ann has high magic damage capabilities as well as useful support skills such as Lullaby.
  • Ryuji is a strong tank character with high HP and physical damage capabilities, God’s Hand ability is helpful when dealing with high leveled enemies.

4.The OGs

Nothing wrong with keeping things vanilla.

Even as the base starting line up, this party combination is just as capable as the other members. If you get attached easily you can rest assured that the original line up is as efficient at the beginning of the game as they are towards the end.

Party Members:

What Makes The OGs Awesome:

  • Ann has high magic damage capabilities as well as useful support skills such as Lullaby.
  • Ryuji is a strong tank character with high HP and physical damage capabilities, God’s Hand ability is helpful when dealing with high leveled enemies.
  • Morgana is a great designated healer with skills like Mediarahan and has high evade ability. 

3.The Powerhouse

Guns-blazing is more fun than defense.

If you like playing aggressively and in the offense than this party line up is perfect for you. With the high physical damage that both Ryuji and Haru are capable of dealing, you’ll be able to stop a fight before it’s even started. Ryuji and Haru’s focus on physical damage is useful against enemies and bosses who have no magical weaknesses.

Party Members:

What Makes The Powerhouse Awesome:

  • Ryuji is a strong tank character with high HP and physical damage capabilities, God’s Hand ability is helpful when dealing with high leveled enemies.
  • Haru is great for building a gun-focused party member with skills like One-Shot Kill that deals massive gun damage to enemies.
  • Makoto is versatile and can be a great offensive or healer party member with useful skills such as Mediahran and Atomic Flare.

2.The Reliable

A great team is one you can rely on.

This line up is efficient and arguably the most versatile party. Both Ryuji and Yusuke can be tank characters that deal massive amounts of physical damage while Makoto is capable of dealing massive Nuke damage or heal all party members; these skills are extremely useful in the later parts of the game against high leveled enemies and bosses with no magic weakness.

Party Members:

  • Ryuji
  • Yusuke
  • Joker
  • Makoto

What Makes The Reliable Awesome:

  • Ryuji is a strong tank character with high HP and physical damage capabilities; God’s Hand ability is helpful when dealing with high leveled enemies.
  • Yusuke has high physical damage capabilities with skills like Vorpal Blade that allows him to severely damage multiple enemies at once. 
  • Makoto is versatile and can be a great offensive or healer party member with useful skills such as Mediahran and Atomic Flare.

1.The Perfect Combo

The perfect combo has a little bit of everything.

This line up is the perfect combination of offensive and defensive power and is practically all you need to finish the game. Ryuji is capable of dealing massive amounts of physical damage, Ann is capable of dealing massive amounts of magic damage, and Makoto is versatile with both healing and magic attack. Each party member is the best at their own specialties and is the perfect combo when put together.

Party Members:

What Makes The Perfect Combo Awesome:

  • Ryuji is a strong tank character with high HP and physical damage capabilities; God’s Hand ability is helpful when dealing with high leveled enemies.
  • Ann has high magic damage capabilities as well as useful support skills such as Lullaby.
  • Makoto is versatile and can be a great offensive or healer party member with useful skills such as Mediahran and Atomic Flare.

You May Also Be Interested In:


For those that have played Persona 5, you can probably guess there’s quite a bit to unpack with Akechi (codenamed Crow). Let’s start with stuff that aren’t major spoilers. Akechi serves as a rival to Joker of sorts, as he doesn’t agree with the Phantom Thieves and thus works with the police to try to catch them. As fate would have it, when their goals align, he joins the Phantom Thieves himself for the sake of his personal justice. As a party member, his use of Bless and Curse skills along with physical skills give him great versatility as party member. But why is he ranked where he is? To explain that…we must delve into major spoiler territory.

From here out, to discuss Akechi’s placement, I will be going into major spoilers for both Persona 5 and Persona 5 Royal. If you do not wish to be spoiled, please proceed to the 5th place ranking.

While Akechi gives off the impression that he is a pleasant, yet resolute rival, this is but a façade he exudes to everyone around him. Those that spend time with him in Royal during Confidant time will see hints of his jealous nature early on, but after a certain point in the story, it is revealed that he is in fact an insane man responsible for the deaths of many innocents for the sake of fulfilling his twisted sense of justice, revenge, proving his superiority, and just a general delight in bringing about harm. This drives him to betray the Phantom Thieves and ultimately be defeated by them. So, how could such a two-faced murderer possibly rank so high on this list?

Truth be told, were it not for Royal, he would be at the bottom of this list. But it is the new story elements of Royal that has allowed this Crow to soar. First, between the ability to actually spend time with Akechi and more scenes in the game featuring him, he receives far more development than he previously had, and he was pretty present in the original story to begin with. After the third semester begins is really where he shines. Now that his true nature is known, we see that he is cold and calculating, yet resolute to his goals with a begrudging respect towards Joker. During battle however, he is absolutely bloodthirsty but fights alongside his new allies faithfully. While Akechi is the very definition of unlikable, seeing his character throughout the entirety of the story and undergo such wild character changes kept him in my mind for a long time after the credits rolled. Plus, him being so radically different from the rest of the Phantom Thieves makes for some of the most interesting interactions; I only wish we got more time to see them.

When his true nature is revealed and he rejoins the party, he retains his codename of Crow, but his outfit and Persona are completely different, which in turn leads to a different fighting style. He no longer uses Bless skills and now focuses on Curse skills, Physical skills, Gun skills, and even Almighty skills! This variety means he is great for the late game content. A good party member no matter which “version” of Crow you have and a villain turned anti-hero (a trope I’m a sucker for) is what brings Crow to #6. And yes, this was a lot of info for just one party member, but since he is essentially two party members in one, I hope you’ll forgive me…

#5. Futaba Sakura (Oracle)


Best skills persona member each 5 royal for party

If you’re playing Persona 5 Royal, you’re going to want to know who the best characters are and where they rank on a tier list. You have 9 playable party members and a support character who you can make use of in your party. The rub, though, is you can only use 4 characters at once. So who’s worth a spot on your Persona 5 Royal squad? That’s the question. I’ve got over 400 hours of Persona 5 clocked under my belt so I’m pretty sure I can give you some guidance on this. This is the Persona 5 Royal best characters tier list.

S Tier – Persona 5 Royal Best Characters


There is no one else deserving of this spot. When it comes to the Persona 5 Royal best characters, Joker is the best of the best.

What your main character is capable of compared to any other party member is insane. While your other party members are lucky to put out a decent amount of damage, and get some decent moves that help them evade their weaknesses, your main character can easily become immune to all damage and acquire skills that kill any enemy group instantly, and take out the game’s most difficult bosses in just a few turns.

By gearing up the hero with stat boosting equipment and top tier personas like Kaguya, Yoshitsune and Satanael, any encounter in the game can be easily beaten solo. No other character can even come close. He’s the best at everything. Physical damage, magic damage, support, healing. There is no role in the game that the hero doesn’t excel far beyond every other character.

A Tier – Persona 5 Royal Best Characters


Ryuji may not have a very high magic stat, but he’s the best physical attacker your team has access to for most of the game and he gets the most useful buffs. He gets a party-wide attack buff, which is the only stat buff you really need, and he eventually gets a party-wide Charge skill.

His lightning element has surprisingly high utility, not only because it gives elemental variety for hitting weaknesses, but it regularly inflicts shock, which stuns enemies for a turn or two and opens them up to technicals.

The main thing that makes Ryuji good is his support capabilities. If you pair his two amazing buffs with the President’s Insight spell you get from the Ring of Greed, he’s the ultimate support character. Not only that, when necessary, he’s capable of dishing out decent damage with his God’s Hand skill after being charged up.

He’s the only party member who is useful throughout every stage of the game. Early game he’s a great attacker, mid-game he’s strong all around, and late game he’s a fantastic supporter. When it comes to Persona 5 Royal best characters, it’s hard to do much better than Ryuji.

Click here for the Ryuji Persona Skills & Best Build Guide


Akechi has a wide variety of tools at his disposal where most other characters just have a few basic niches. Every other character gets an elemental spell, a physical attack, and some kind of support utility.

Akechi, however, gets all the best attack skills in the game and debilitate, an extremely useful support skill for debuffing bosses. He gets a physical attack that’s tied with Ryuji and Yusuke’s ultimate physical attacks in terms of damage. He gets Riot Gun, the most powerful gun attack.

He gets Megidolaon, the top tier Almighty damage spell. Finally, he gets a unique skill called Riot Blade, which is a powerful Almighty damage attack that deals extra damage to downed enemies. This skill is the only thing that can come close to the damage output the hero is capable of putting out. It’s a shame you only get him for one semester, but during that semester, he’s one of the Persona 5 Royal best characters and he makes a great addition to any party.

Click here for the Akechi Persona Skills & Best Build Guide


Futaba’s part of the party no matter who you select as active party members, so there’s really no choice involved here, but it’s important to point out how useful Futaba ends up being.

By the end of the game, it’s all about buffs, and any time Futaba’s abilities trigger, it basically frees up a turn for your other characters.

From time to time she’ll give your whole party Charge+Concentrate and she regularly buffs the party’s attack power. Every time she does that she frees up Ryuji to spend a turn attacking instead of throwing up buffs on the party.

Even though she’s not an active party member, Futaba is definitely one of the Persona 5 Royal best characters.

B Tier – Persona 5 Royal Best Characters


Morgana is the best healer your party has access to until the very end when you can acquire an accessory that gives any party member access to Salvation, at which point most of Morgana’s utility can be replaced by anyone. His magic power is fairly high, making his wind spells competitive with Ann’s fire spells for most of the game.

Morgana also has a fairly unique physical skill in Miracle Punch, which allows you to easily down the various treasure personas to acquire them without much hassle. He’s easily among the most useful parties until the last few parts of the game where you no longer need his utility for the treasure demons and Salvation can be given to any party member.

For most of the game, Morgana is one of the top tier Persona 5 Royal best characters, but he starts to drop off late in the game.

Click here for the Morgana Persona Skills & Best Build Guide


Throughout most of the game, Ann is the strongest mage and has access to an element that enemies are commonly weak to (fire). Not only that, but she’s the only party member who gets access to a “Severe” strength magic spell, giving her higher overall damage potential than anyone else you can get in your party.

Late game she gets a party-wide Concentrate skill, which is of questionable utility (the only party members who really make good use of it are the hero and Ann herself, and you can slap the Ring of Greed on anyone to give Concentrate to your hero every turn). Her final weapon is great for random battles, since it has a high chance to inflict Freeze on enemies.

Because of Ann’s high magic power, she performs pretty well among the Persona 5 Royal best characters, but is not essential.

Click here for the Ann Persona Skills & Best Build Guide


Yusuke is sort of a poor man’s Ryuji. What he brings to the party is similar to Ryuji, but he’s generally worse than Ryuji in every way. His physical attacks are weaker, his magic is about the same, and his buffs are not as good. In late game, he gets a full party Heat Riser and you can slap that Salvation accessory on him, and he becomes a better party member than Morgana in every way.

So in the late game, he’s worth a spot. For the rest of the game, he’s just sort of a budget Ryuji. He’s decent, but he’s not top tier in terms of Persona 5 Royal best characters.

Click here for the Yusuke Persona Skills & Best Build Guide

C Tier – Persona 5 Royal Best Characters


There’s nothing that Makoto really excels at so it’s hard to count her among the Persona 5 Royal best characters. Her Nuclear magic is incredibly weak and it’s fairly rare for enemies to be weak to it.

By the time you get her, you’ve probably already trained yourself to have a backup persona on your main character for Nuclear and Psychic damage, so she really doesn’t add any worthwhile elemental coverage.

Her physical attack skills never go past the moderate damage stage, so she can’t keep up in that arena, and her healing pales in comparison to what Morgana is capable of.

Basically, in any niche, she’s one stage weaker than every other character capable of fulfilling that same role. Her final gun does give her a huge stat boost, which definitely helps her out, but it doesn’t make up for the fact that she has a mediocre skillset overall.

In endgame she gets a version of Debilitate that affects all enemies, but that’s actually worse than just the normal Debilitate, since it costs like 4x as much SP and you only ever need to cast Debilitate on a single target. Definitely not unusable, but not one of the Persona 5 Royal best characters.

Click here for the Makoto Persona Skills & Best Build Guide


Kasumi’s saving grace is that she gets a very strong unique physical attack skill called Masquerade. This is the strongest physical attack skill any party member has access to. However, that’s all she’s got going for her.

Her element, Bless, is surely already covered by your main character by the time you get her, and she’s not even good with it. Unlike every other character in the game, she doesn’t get both Boost and Amp skills for her element. She only gets the Amp skill. So her magic is very mediocre.

She has high dodge and high crit, making her similar in terms of gameplay to Yusuke, but Yusuke gets a party-wide Heat Riser and Kasumi gets no utility whatsoever. So if Yusuke is a budget Ryuji, Kasumi is a budget Yusuke, which I guess sort of makes her a bargain bin/dollar store version of Ryuji.

She’s honestly a little bit stronger than both of those characters in terms of damage output, but by the time you get her, you’ve entered that phase of the game where your main character is so ridiculous that the only thing that really matters is keeping attack up and Charge/Concentrate on him every turn, and Kasumi isn’t naturally capable of contributing to that at all, ranking her pretty low among the Persona 5 Royal best characters.

Click here for the Kasumi Persona Skills & Best Build Guide

F Tier – Persona 5 Royal Best Characters


Skipping D Tier and going straight to F Tier, we have Haru, who is bad at everything and is completely useless in every conceivable way. When it comes to Persona 5 Royal best characters, she’s just not good.

Her design is terrible, her character is annoying, she contributes nothing to the story, she exists in only like 4 scenes in the game, and gameplay-wise she’s a total dog.

She gets some weak psychic skills, generally the least useful element in the game, and a handful of gun skills. Because you need Boost and Amp skills for both Psychic and Gun to make them at all worthwhile, her moveset has 6 skills locked in (7 if you include Evade Nuke as a necessity), and none of those skills are good anyway.

She’s not even the best at her own supposed specialty, Gun Damage, as she has the worst gun (a single target-all bullet), and Akechi’s the one who gets the best gun move, Riot Gun, not Haru.

She does get Heat Riser, but Yusuke gets Heat Riser for all, and Ryuji’s party-wide attack buff is much better than a single-target buff-all skill. Plus she uses an Axe? Why? Nothing about this character is good.

Click here for the Haru Persona Skills & Best Build Guide

The Best Party – Persona 5 Royal Best Characters

If I was going to recommend a single best party in the game, utilizing all of the Persona 5 Royal best characters, I’d say for the majority of the game it’s Hero, Ryuji, Ann, Morgana and in the last semester it’s Hero, Ryuji (with President’s Insight), Akechi, Yusuke/Ann (with Salvation).

Anyway, that about does it for the Persona 5 Royal Best Characters Tier List. Be sure to check out the Games Section for more content like this, and click here for more game guides for Persona 5 Royal.

We have tons of content on Bright Rock Media. Game Guides, Reviews, Fiction, and even Essays, so be sure to take a quick look at the Main Page before you go, because if you liked this article, there's sure to be lots more content you'll enjoy on the rest of the site.

Be sure to follow Bright Rock Media on Twitter to stay up to date with the latest articles, reviews and game guides. You can also follow the Bright Rock Media YouTube channel for periodic updates on what's going on with the site.

Persona 5 Royal - All Skills Exhibition, 1000 Subs Special

Persona 5 Royal: Best Character Builds for Ryuji Sakamoto (Skull)

Persona 5 Royal, in addition to a revamped confidant system and a whole new semester, includes many smaller tweaks that have widespread implications throughout the game's even lengthier run-time. Some of these changes aren't overtly explained in the game either, which can make it challenging to decide how to best approach building up a persona's skills.

Related: Persona 5 Royal: How It Creates The Series' Best Villain

By the end of the game, each character will be able to have a persona with eight different skills. Due to some of the changes in Persona 5 Royal, there are new things to consider when optimizing builds. This guide will explain how to craft the best build for Ryuji.

Ryuji's Persona Evolutions in Persona 5 Royal

Ryuji is the first member to join Joker in his quest for justice, and he's one of the most powerful party-members to boot. The first persona he receives is Captain Kidd. Captain Kidd will evolve into Seiten Taisei once the player reaches Rank 10 with Ryuji's Chariot Confidant. In the third semester, the player will be able to evolve Seiten Taisei into William by speaking to Ryuji. Each new evolution will grant Ryuji's persona even more skills, but with only 8 slots, the player will have to ultimately decide which to keep.

Best Skills for Ryuji's Persona in Persona 5 Royal

Persona 5 Royal gives the player plenty of room for experimentation, but with a straightforward heavy-hitter like Ryuji, it's best to lean into his strengths. These are the eight skills it is recommended to keep for an end game build:

  • (1) Agneyastra
  • (2) Arms Master
  • (3) Charge
  • (4) Fighting Spirit
  • (5) God's Hand
  • (6) Maziodyne
  • (7) Shock Boost
  • (8) Ziodyne

Matarukaja can be a useful skill as well, but it has a high SP cost that offsets its overall usefulness. Evade Wind could be swapped with either Ziodyn or Maziodyne if the player is more defensively minded, but the number of enemies who use wind attacks is marginal compared to the usefulness of Ryuji's electric arsenal.

Best Equipment for Ryuji in Persona 5 Royal

Ryuji's best melee weapon is undoubtedly the Imprisoned Mjolnir, and his best-ranged weapon is the Megido Blaster. As far as armor goes, Ryuji can't go wrong with Tantric Oath R. In general, this is the best armor for all male characters, but especially for Ryuji. It might not have the highest defense stat, but Ryuji's tank-like nature makes up for that and the protection against magic damage is much more important.

All in all, Ryuji is a solid fighter who is capable of dishing out damage and taking a hit. Keep these suggestions in mind and no one will stand a chance against the Phantom Thieves.

Next: Persona 5 Royal: How To Start New Game Plus (& What Carries Over)

Persona 5 Royal is available now on PlayStation 4.


Astro A20 Wireless Gen 2 Gaming Headset Review

About The Author
Theodore Yurevitch (66 Articles Published)

Theo Yurevitch is a writer and educator. He studied English and History at Vanderbilt University and received a Master of Fine Arts in Creative Writing from Florida State University. In addition to teaching English, he writes fiction and essays.

More From Theodore Yurevitch

Now discussing:

I can offer the stuff I equip on the other team members but I’ve totally ignored them in jazz club and don’t know as much about them as the three I posted. But I do still use them from time to time, so I can post their builds.

keep in mind I personally almost never use ma-kaja skills on my party members since I always have Orpheus F on Joker

Morgana: I’m not 100% on what the accessory is called but I think it’s the gluttony one. It reflects attacks sometimes and grants vault guardian (glorified marakuja). He relies on evasion to survive so the reflect chance is VERY helpful imo
Miracle Punch/rush
Wind Amp
Wind Boost
Evade Elec

samerecarm and masukunda are both also great, but I just use items/joker for reviving and find his other skills more useful than the aoe agility debuff

Yusuke: if I’m not using Haru, then I give him ring of pride. Otherwise just whatever, typically Arm PC or an Ice Amp one
Vorpal Blade
Brave Blade
Deadly Fury (kinda flexible, brave blade suffices but yusuke isn’t strapped for skill slots)
Masukaja/t3 skill I forget the name of
High Counter (somewhat replaceable)
Evade Fire

Ryuji - I haven’t really used him since I got Yusuke so not sure about equipment. Maybe the apt pupil one. Elec amp is an option but he doesn’t really need it.
God’s Hand
Elec Boost
Shock Boost (very flexible slot; jazz club probably has some better options. I believe that arms master pops up in 3rd semester)
Evade Wind

I’m not at a point to comment on Akechi or Kasumi at all unfortunately.

Husband of Cloud Strife.
Millia | Cammy | Lucas | D'Vorah | Margaret


14087 14088 14089 14090 14091