Sample ableton live 9

Sample ableton live 9 DEFAULT

Creating new sounds is an important step in most production processes. Whether you're specifically creating samples for later use or just want to save what you've made organically in a track, you should know the best & fastest ways to store them in a library that you can draw from in the future. These are the methods I like to use to save my own samples in Ableton Live. 

dragging into the browser 

Live's browser is a window into your computer's file architecture & naturally is the most straightforward way to save samples as you create them as you can drag clips directly into the folders you keep here. Now, this is pretty simple/obvious, but there are a few things you should keep in mind.

When you drag a clip into the browser a new project folder is created. In the root of that folder you'll find a file with the sound's name but the format is .alc - an Ableton proprietary format for clips - which references the audio in the newly created project but does not contain any audio itself. If you move your samples around for organization it's easy for this system to break down as the two files can easily get separated, lost, or accidentally deleted. I think it's better to just keep the audio on its own - you can find it in the "samples" folder under its appropriate category. From here, you can move the .wav file to your sample library.

It's slow to create a new folder & drag out the audio this way every time you want to save a new sample, so what I tend to do is drag clips into the temporary sample project folder & build the samples in there throughout my session. I'll wait until everything has been assembled in these folders & then move them all out at once.

a note about .alc

If you don't plan to take the audio out of live, you'll probably be fine using the .alc files. In this case, I recommend creating a folder in the user library & dragging it into the places section of the sidebar. When you drag clips into this folder a project won't be created. Instead, all of the .wav samples will collect in the user library's global sample folder, keeping your .alc clips folder clean.

crop & collect

If you try dragging multiple clips into the browser all at once you'll find that they will be rejected & none of the files will save. The workaround for this is to instead pull the whole track that contains the clips into the folder.

Make sure the clips are the exact length you'd like them to be in arrangement mode, then just select all of them & "crop clip(s)" via a right click. This will commit each clip's length & name to a new audio. Now when you drag the track into the browser all of your samples will be collected in the crop folder. As with the above method, you can then move the samples or folder wherever will be most useful to you. 

If the level balance of your samples is critical (as it was in the egg shaker pack), you'll appreciate this trick: freeze & flatten the track containing all your clips before you crop. This will "lock in" the volume of the samples & they won't vary once in the browser as they are sometimes wont to do. Although freeze/flatten will consolidate all your clips into one audio file, it will preserve the clip length in arrangement mode so you can still do a simple "crop all clips" to, of course, crop them into their separate clips again.

drum rack slices

A slightly more convoluted way of saving a bunch of samples is to take advantage of the automatic "slice to new midi" feature. Right click any clip & select this option from the context menu to create a drum rack with the first transients sliced into the pads.

If you want the audio of the slices, you'll need to open each pad & right click the waveform to crop the sample. This is the bottleneck in terms of speed, but it does allow for a chance to adjust the length at this stage if the transient didn't quite align with your desired start time.

After you work through each slice, it works a lot like the "crop & collect" method - drag the drum rack into the browser to create a project, dig through the folders & find all your samples collected & organized. Then you can move this folder wherever you want & rename it to something more useful than "crop". This is probably the slowest method here, but I like it because of all the "accidental" sounds you can find because of the automatic transient slicing & normalization. Small blips of sounds that you could easily look over become unusual, wonderful percussion for your tracks.

Keep in mind that everything in the browser can be accessed in finder or explorer via the context menu (right click). This is invaluable if you want to organize faster or use the samples externally. If you're using OS X, you'll be able to rename files extremely quickly using batch rename once you access them in finder.

That's it for what I use - if you have other methods for saving samples let me know via twitter!



ByTCustomz (Producer)ableton live tutorials, how to sample in ableton live 9, music producer tips, sampling0 Comments

This is by far the absolute easiest way I&#;ve found to chop samples, and I wanted to pass along my quick 5-minute step-by-step tutorial on how to sample in Ableton Live 9.

How to Sample in Ableton Live 9

It&#;s been some time since I&#;ve covered this topic on sampling, so today&#;s video is a revamp on the How To Chop Samples in Ableton Live 8 tutorial video I shot a number of years ago &#; only this time demonstrating in Ableton Live 9.

First off, let me say that there are a number of ways you can sample in Ableton Live &#; this is simply the method I&#;ve found that works best for me and seems to be the most straight forward.

This is part one of a multi-part Ableton Live 9 sampling series, and the intention for this first video is to get right into the meat and potatoes on how you can chop your samples and get your hands dirty right away.

In the follow-up videos I&#;ll be covering more advanced sampling features and functionality to build on what we cover here today in this quick tutorial.

Let&#;s Get Started

The first thing we want to do to get started chopping our sample in Live is to drag our audio sample (.mp3, .wav, .aiff, etc) into an empty audio track.

Note: Don&#;t worry too much about what your current global tempo is set at, this won&#;t affect our process.

By default, when you drag over a new audio file, Ableton will automatically enable the warp engine and may try to time stretch or alter your sample depending on its current BPM. That&#;s no problem, though. All we need to do is click the &#;Warp&#; button. This will clear all existing audio warping and restore the sample to its original speed and sound.


Once you&#;ve got the warping cleared, you&#;ll want to click &#;Warp&#; again to re-enable the warp engine and click &#;Yes&#; to keep the clip&#;s current timing.



Slicing the Sample

So as you may or may not have already imagined, we&#;re actually going to be using Ableton&#;s warp markers to pick the exact places where we want to chop up our sample.

Note: The warp markers and warp engine are traditionally used for warping, or time-stretching your audio sample. But in this sampling method, we&#;re only using the warp markers as the starting places for the sample slices. In other words, each of the warp markers will end up creating a new sample chop, but will not retain any of the audio warping.

And so to pick our sample points, we simply &#;Double Click&#; on the segment of the audio we want to place a new warp marker.


Now once you have your warp markers in place, all you have to to is &#;Right Click&#; on the sample in the audio track, and click &#;Slice to New MIDI track&#;.

Note: If you are not using a full version of Ableton Live 9 (maybe you only have a demo or Lite version?) you may not have access to this slicing feature.


How to sample in Ableton Live 9

Once you click this option, you&#;ll have to option to pick your slicing preset as well as how you would like to slice the sample.

For this tutorial, we&#;re going to use the following settings:

Slicing Preset: &#;Built In&#;

Create one slice per: &#;Warp Marker&#;


 Note: If you&#;re looking for an even quicker and more automated way to chop your samples, you may explore the &#;Transient&#;, &#;Bar&#;, &#;1/2 Note&#;, &#;1/4 Note&#;&#; settings as well.


New MIDI Track (Your Sample Chops)

Once you click OK, Ableton will create a new MIDI track with a drum rack containing your sliced samples.  Using any properly configured MIDI controller, you should now be able to trigger your newly chopped samples.

Note: I recommend deleting the auto-generated MIDI sequence that Ableton includes by default. This is where you&#;ll want to get creative and make your own MIDI sequence.

how to sample in ableton live 9

And so that&#;s pretty much the basics as far as how to sample in Ableton Live 9.  In the next ideos, I&#;ll be demonstrating some more advanced sampling features building off of what we&#;ve covered in this article.

Let’s Connect!

Did you find this video helpful?  DON’T FORGET TO LIKE, COMMENT & SHARE 🙂

I’m very reachable on the following:Official Website|YouTube|Facebook|Twitter|Soundcloud|Instagram

About the Author


TCustomz (Producer)

Travis Cole has been operating TCustomz Productionz, LLC full-time since and hopes for it to serve as a source to help many music artists, producers and entrepreneurs worldwide achieve their dreams of success.

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This movie covers the basics and demonstrates what a difference Sampler can make to your music.


Import third-party libraries or create and edit your own multisamples. You can manage an unlimited number of sample zones, including key and velocity ranges as well as crossfades, all using the intuitive graphical editor. Each zone provides numerous creative playback and looping options. Sampler imports multisamples and sound design parameters (for features that Sampler and the source format have in common) from libraries in formats including: GigaStudio, EXS, SoundFont and (non-encrypted) Kontakt. Sampler employs SmartPriming to prevent RAM shortage and annoying loading times.

Multimode morphing filter

Sampler's unique processing and modulation capabilities allow you to explore every aspect of your samples. Each voice is processed with a multimode filter. Filter types include morphing filters, so you can seamlessly morph from low-pass to band-pass to high-pass to notch and back with a single control. Sampler also features a polyphonic saturation stage for adding just the right amount of warmth to your sound.

Polyphonic modulation

Sampler can apply polyphonic modulation to sample start, loop position and loop length parameters. A dedicated modulation oscillator allows samples to be frequency- or amplitude-modulated, allowing for selective harmonic or disharmonic enrichment of the original timbres. Three LFOs, five multimode envelopes and various MIDI inputs serve as modulation sources. The ability to modulate not only post-processing but also the sample playback characteristics creates possibilities similar to wavetable and granular synthesis.

Built for Live

Sampler is an extremely powerful instrument, but it's still easy to get results thanks to its familiar, intuitive user interface. Sampler integrates perfectly with Live, drawing much of its power from Live's features. Modulate Sampler with clip envelopes and Arrangement automation, or use your MIDI controller for real-time hands-on tweaking. Stack multiple Samplers to create layers and splits, add MIDI and audio effects, and save your creation as a Rack for future use. You can even pack entire Live projects, including the samples used by Sampler, for easy collaboration with other Live users.


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