Wow classic spy

Wow classic spy DEFAULT

The Spy addon scans for enemy players and announces their presence when they are detected. By warning you about nearby enemy players you can prepare for possible PvP combat.

About Spy
The addon scans the combat log for actions performed by enemy players. If an enemy player is detected the addon will attempt to determine their class, race and level based on the ability that was used. The addon will then sound an alert and add the enemy player to its list.

Spy can be configured to announce enemy player encounters to a chat channel and can also be configured to share data with other Spy users in your party, raid or guild. This allows a group of players to share information and determine the location of enemy players over a vast area.

Usage
Spy should work as soon as it has been enabled through the Addons window on your character select screen.

The Spy window
The Spy window will initially appear under your character portrait, but can be moved by dragging the title bar. 

The title bar contains the following buttons:

  • Target: Sends the total count of players recently detected to chat. Accuracy is dependent on detection ability and Nearby List settings.
  • Clear: Manually clears all enemy players that have currently been detected. Holding the Control key down while clicking this button will enable/disable Spy while leaving it displayed.
  • Left/Right: Navigates between the Nearby, Last Hour, Ignore and Kill On Sight lists. Spy is configured by default to switch back to the Nearby list when the next enemy player is detected.
  • Close: Hides the Spy window. Spy is configured by default to show itself again when the next enemy player is detected. Alternatively you can type /spy show to manually show the addon.


The Nearby list
As enemy players are detected they will be added to the Nearby list. Clicking buttons in the list will target the enemy player (this only works when you are out of combat). Hovering over entries in the list will display a tooltip with the enemy player’s details, including the last seen time and location. 

Right-clicking buttons displays a drop down menu which will allow you to manually:

  • Remove the enemy player from the Nearby list.
  • Add/remove the enemy player to/from your Ignore and Kill On Sight lists.
  • Announce the enemy player’s details to a chat channel of your choice.
  • Set multiple Kill On Sight reasons, if the player is on your Kill On Sight list.


If enemy players remain undetected they will be removed from the Nearby list after a configurable amount of time. The Nearby list will always sort by the time each enemy player was initially detected, with those enemy players who are Kill On Sight or actively performing actions being placed at the top of the list.

The Last Hour list
The Last Hour list displays enemy players that have been detected in the last hour. It will always be sorted by the time each enemy player was initially detected, with those most recently detected appearing at the top of the list.

The Ignore list
The Ignore list is where you can place enemy players you have deemed harmless. Spy will not generate any alerts for enemy players on your Ignore list. You can use the drop down menu to add/remove enemy players to/from the Ignore list, or alternatively hold the Control key down while clicking a button in the list to add/remove enemy players.

The Kill On Sight list
The Kill On Sight list is where you place enemy players you especially want to know about. When enemy players on your Kill On Sight list are detected a warning will be displayed and an alarm will sound. You can use the drop down menu to add/remove enemy players to/from the Kill On Sight list, or alternatively hold the Shift key down while clicking a button in the list to add/remove enemy players.

Minimap detection
If you can track humanoids then you will be able to detect known enemies by hovering over their position on the minimap. This does not work in battlegrounds and arenas. The level and class of known enemy players is displayed in the minimap’s tooltip.

Players who can track humanoids include:

  • Those who have eaten a Blackened Worg Steak


Slash command list

  • /spy : shows the list of slash commands.
  • /spy enable : enables and displays the Spy window.
  • /spy reset : resets the Spy window to the default position below the character portrait.
  • /spy config : opens the Interface Addons window where the Spy configuration options are located.


How can Spy help you?
Not wanting to be ganked
Because Spy will alert you whenever an enemy player is detected, it will be extremely difficult for them to attack you by surprise. It will give you the time to determine whether you should prepare to fight or run away.

Wanting to be the one to do the ganking
If enemy players are not using the Spy addon themselves then it is likely that you will know about them before they know about you. This will let you prepare for attacking them by surprise.

Know when your enemies are nearby
Spy will sound an alarm when a Kill On Sight enemy player is detected. Usually you would add an enemy player to your Kill On Sight list when you are certain they will attack you. Spy will remember who your enemies are and will make sure you know when they are around.

Know when enemy players become stealthed
Spy will warn and sound a specific alert when it detects that an enemy player stealths. You should no longer be surprised by rogues or druids attacking you out of the blue.

Looking for enemy players
Because enemy players will automatically be added to the Nearby list whenever they attempt any action you can use the addon to locate enemy players as you move around a zone. You can also attempt to locate enemy players you have recently encountered by continually clicking their button in the Last Hour list while you move around a zone. The enemy player will be targeted as soon as you move within range. In addition, because you can use the data collected by other Spy users in your party, raid and guild, you stand a greater chance of locating the enemy player you are looking for if you have friends also using Spy.

Getting help when you encounter enemy players
Spy can be configured to announce encounters to a variety of channels, including your party, raid, guild and local defense channels. In addition, other Spy users in your party, raid or guild who are also in the same zone will have your encounters added to their Nearby lists. This is a great way for a guild to track down their enemies.

Getting revenge on an enemy player’s guild
Spy is also capable of displaying a warning when a player in the same guild as someone on your Kill On Sight list is detected. This option can be enabled or disabled vis the Interface Addons window.

Knowing how many times you’ve won/lost against an enemy player
Spy will record when you make a killing blow against an enemy player. Likewise, it will also record when an enemy player makes a killing blow against you. These statistics can be seen in the tooltip that appears when you hover over the enemy player’s entry in the list.

FAQs
Why doesn’t Spy work while I am in combat?

  • The game has security restrictions on what addons can do during combat. Clicking buttons to target enemy players will not work during combat. At the moment, Spy does not display newly detected players in combat either, although this will be corrected in a future release. Spy will still give visual and audio alerts both in and out of combat.


Why does Spy only show a maximum of ten enemy players?

  • While the ten enemy player limit at any one time could easily be changed, I believe that displaying any more than ten enemy players will make it more difficult for the user to use the information Spy reports. Long lists of enemy players will either take up too much real-estate on screen, or require the introduction of list paging functionality which I believe would make the addon more cumbersome. The limit may be an issue for some users, but it is alleviated by the fact those enemy players who are actively performing actions or who are on your Kill On Sight list will always appear first.


I was just attacked by an enemy player who was stealthed. Why didn’t Spy warn me?

  • If an enemy player doesn’t perform any actions reportable in your combat log then Spy will not know they are there. In this case, the enemy player may have gone into stealth far enough away from you that it isn’t reported in your combat log. Or the enemy player could have already been stealthed before you arrived in the area you were attacked.


Why can’t I target an enemy player Spy has just reported?

  • The most likely explanation for this – if you aren’t in combat – is that a buff has been applied or removed from one enemy player that was granted to them by another enemy player. This may happen, for example, when an enemy player gains the Leader of the Pack buff from a stealthed druid in their party. Spy will alert you to the possible presence of the enemy druid even though that druid did not perform any active action. This may also happen when a buff expires from an enemy player, in which case the other enemy player that granted the buff may not be in the vicinity at all.


Why doesn’t Spy work in sanctuaries?

  • Spy doesn’t work in sanctuaries such as Dalaran or Shattrath City because in those places there is no possibility of PvP combat. Any information reported by Spy will be of no use. Unless you like to try to emote your enemies to death…


How can I turn off Spy temporarily?

  • This can quickly be done by holding the Control key while clicking the Clear button in the title bar, or alternatively by enabling/disabling Spy via the Interface Addons window. You may want to do this when there are a lot of players around and you don’t want the list to fill up or to continuously alert you.


I don’t want a warning to be displayed or any alerts to sound. How can I turn them off?

  • Go to Spy’s options in the Interface Addons window and open the Alerts section. Both visual warnings and audio alerts can be turned on or off.
Sours: https://legacy-wow.com/mop-addons/spy/

After receiving backlash from the World of Warcraft Classic community, Blizzard Entertainment has changed the combat log radius to now only display information for units that are within 50 yards of the player, targeting a popular PVP addon called Spy.

Spy has been controversial since the release of Phase Two and the introduction of the PVP system. If an enemy player is detected in the combat log, Spy attempts to determine their class, race, and level based on the ability that was used. 

The addon, in turn, creates an unfair advantage, especially in PVP situations. If a Rogue or a Druid player enters stealth, Spy automatically reveals their location, spoiling the element of surprise. 

Spy also has the ability to announce nearby enemy players to chat and can be configured to share data with players in a party, raid, or guild. In other words, the addon can easily share information and determine the location of an enemy in the area. 

Players and streamers have complained that the addon ruins the World PVP experience, taking away from the original feel of the MMORPG. 

The hotfix issued today will reflect the original behavior of WoW Patch 1.12 and should eliminate the ability for addons to extend players’ senses and detect enemy actions at a greater distance than intended. The change to the combat log won’t affect raiding addons, such as damage and threat meters, however.

Sours: https://dotesports.com/streaming/news/blizzard-nerfs-spy-addon-wow-classic
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Spy The Spy addon scans for enemy players and announces their presence when they are detected.

Description The Spy addon scans the combat log for actions performed by enemy players and announces their presence when they are detected. By warning you about nearby enemy players you can prepare for possible PvP combat. If an enemy player is detected Spy will attempt to determine their class, race and level based on the ability that was used. It will then sound an alert and add the enemy player to the Nearby List. Spy can be configured to announce enemy player encounters and share data with other Spy users in your party, raid or guild.

The Spy Window The Spy Window will initially appear under your character's portrait, but can be moved by dragging the title bar. The title bar contains the following buttons:

  • Stats: Opens the Statistics Window which shows a list of all enemies encountered
  • Clear: Manually clears all enemy players that have currently been detected.
    • Holding the Control key down while clicking this button will turn off/on Spy.
    • Holding the Shift key down while clicking this button will turn off/on all audio alerts.
  • Left/Right: Used to navigate between the Nearby, Last Hour, Ignore and Kill On Sight Lists.
  • Close: Hides the Spy window.
    • Spy is configured by default to show itself again when the next enemy player is detected. Alternatively you can type to manually show the Spy window.

The Nearby List As enemy players are detected they will be added to the Nearby list. Hovering over entries in the list will display a tooltip with the enemy player's details, including the last seen time and location. Right-clicking on them will displays a drop down menu which will allow you to:

  • Remove the enemy player from the Nearby List.
  • Add/remove the enemy player to/from your Ignore or Kill On Sight List.
  • Announce the enemy player's details to a chat channel of your choice.
  • Set multiple Kill On Sight reasons, if the player is on your Kill On Sight list. If the enemy player remains undetected they will be removed from the Nearby list after a configurable amount of time. The Nearby list will always sort by the time each enemy player was initially detected, with enemy players who are on the Kill On Sight list or actively performing actions being placed at the top of the list. Spy is configured by default to switch back to the Nearby List when the next enemy player is detected.

The Last Hour List The Last Hour List displays enemy players that have been detected in the last hour. It will always be sorted by the time each enemy player was initially detected, with those most recently detected appearing at the top of the list.

The Ignore List The Ignore List can be used for enemy players you have deemed harmless. Spy will not generate any alerts for enemy players on your Ignore list. You can use the drop down menu to add/remove enemy players to/from the Ignore list, or hold down the Control key while clicking on an entry in the list to add/remove enemy players.

The Kill On Sight List The Kill On Sight list is for enemy players you especially want to know about. When enemy players on your Kill On Sight list are detected a warning will be displayed and an alarm will sound. You can use the drop down menu to add/remove enemy players to/from the Kill On Sight list, or hold down the Shift key while clicking an entry in the list to add/remove enemy players.

The Statistics Window The Statistics window contains a list of all enemy encounters. By default it is sorted by the last time an enemy was detected. It can be also sorted by name, level, guild, wins and losses. The Statistics window also provides the capability to search for a specific enemy by name or guild and has filters to show enemies that are marked as Kill on Sight, with a Win/Loss or entered Reasons.

The Kill On Sight Button If enabled, this button will be located on the enemy players target frame. Clicking on this button will add/remove the enemy target to/from the Kill On Sight list. Right clicking on the button will allow you to enter Kill on Sight reasons.

Minimap Detection If you can track humanoids then you will be able to detect known enemies by moving the cursor over their position on the minimap. This does not work in battlegrounds and arenas. The level and class of known enemy players will be displayed in the minimap's tooltip.

Slash Commands To see a list of slash commands type: : shows the list of slash commands. : enables and displays the Spy window. : displays the Spy window. : resets the Spy window to the middle of the screen. : clears the list of players that have been detected. : opens the Interface Addons window to the Spy options. : Add/remove an enemy player to/from the Ignore List. : opens the Statistics window.

Additional Information For more information see the tooltips associated with each option in the Interface Addons Spy configuration menu.

Comments and Suggestions Comments and suggestions are welcome. To report issues or ask for new features, use this site: https://www.curseforge.com/wow/addons/spy-classic/issues

Localizations Currently enUS, deDE, koKR, ptBR, zhCN and zhTW. Contact me if you are able to provide translations for other languages.

Authors Created by Immolation from Cho'gall (US). Updated by Slipjack


How can Spy help you?

Do NOT want to be ganked Spy will alert you whenever an enemy player is detected, it will be harder for them to attack you by surprise but you should quickly decide whether to fight or run.

Want to be the one to do the ganking Spy will alert you whenever an enemy player is detected, however you will still need to find them to initiate combat. Range and line of sight will still be a factor depending on what class you are playing.

Know when your enemies are nearby Spy will sound an alarm when a Kill On Sight enemy player is detected. Usually you would only add an enemy player to your Kill On Sight list when you are certain they will attack you. Spy will remember who your enemies are and will alert you when they are detected.

Know when enemy players use stealth capabilities Spy will warn and sound a specific alert when it detects that an enemy player is GOING into stealth. You should no longer be surprised by rogues or druids in the area but attacks from stealth could still be deadly.

Looking for enemy players Enemy players will automatically be added to the Nearby list whenever they attempt any combat action. You can use the Spy to locate them as you move around a zone and they come within range.

Getting help when you encounter enemy players Spy can be used to announce encounters to your party, raid and guild. Other Spy users in your party, raid or guild who are also in the same zone will have your encounters added to their Nearby lists. This is a great way for a guild to track down their enemies.

Get revenge on an enemy player's guild Spy is also capable of displaying a warning when a player in the same guild as someone on your Kill On Sight list is detected. This option can be enabled or disabled via the Interface Addons window.

Knowing how many times you've won or lost against an enemy player Spy will record when you get a killing blow against an enemy player. Likewise, it will also record when an enemy player gets a killing blow against you. These statistics can be seen in the tooltip that appears when you hover over the enemy player's entry in the lists and is shown in the statistics window.

Common Questions

Why doesn't Spy work while I am in combat? The game has restrictions on what addons can do during combat. Clicking on enemy players in the lists will not work during combat. Spy also does not display newly detected players while you are in combat. However, Spy will still give visual and audio alerts both in and out of combat.

Why does Spy show only a maximum of fifteen enemy players? While the fifteen enemy player limit at any one time could easily be changed, I believe that displaying any more than fifteen will make it more difficult to use the information Spy reports. Long lists of enemy players will either take up too much real-estate on screen, or require the introduction of list paging which would make the addon more cumbersome. The limit may be an issue for some users, but it is alleviated by the fact that the most active enemy players or those on your Kill On Sight list will always appear at the top of the list.

I was just attacked by an enemy player from stealth. Why didn't Spy warn me? If an enemy player doesn't perform any actions recorded in your combat log then Spy will not know they are there. In this case, the enemy player may have gone into stealth far enough away from you that it isn't reported in your combat log or the enemy player could have already been in stealth before you arrived in the area. Regardless if you got a warning or not, enemies with Stealth capabilities will always have the first strike advantage.

Why can't I target an enemy player Spy has just reported? The most likely explanation for this - if you are not in combat - is that while they are near, they are not within targeting range.

How can I turn off Spy temporarily? This can be done by holding the Control key while clicking the Clear button in the title bar. You may want to do this when there are a lot of enemy players around and you don't want the continuous alerts.

I don't want a warning to be displayed or any alerts to sound. How can I turn them off? This can be done by holding the Shift key while clicking the Clear button in the title bar. You may want to do this when there are a lot of enemy players around and you don't want to hear the audio alerts.

How do I retain my KoS list and win/loss records beyond 90 days The data management options were designed to reduce the overall size of the database and will purge players based on the time settings. If you check the options:

  • Purge Kill on Sight players based on undetected time and
  • Purge win/loss data based on undetected time then enemy players will be removed based on the number of days selected (i.e., 90 days). If all you want to retain is the win/loss data beyond 90 days - you just need to ensure that option remains unchecked. If you also want to retain players on your Kill on Sight list where a Killing Blow was not recorded - you will also need that option unchecked.
Sours: https://github.com/cairthenn/Spy-Classic

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Classic spy wow

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